Posts Tagged ‘on writing’

Article: ‘The Perils of an Overactive Imagination’

November 2, 2012

The website of the Israeli Science Fiction and Fantasy Association published my article, The Perils of an Overactive Imagination.

 

The article is in Hebrew. It was originally published in English at the Apex Publications blog.

 

The article details what happens to an SF authors’ mind when he stops writing.

Aaron Sorkin and Amy Sherman-Palladino – They’re Ba-a-a-a-ck

June 28, 2012

Aaron Sorkin, of West Wing and Sports Night (not to mention The Social Network and A Few Good Men) is back with a new TV show, Newsroom. Meanwhile, Amy Sherman-Palladino, of Gilmore Girls, is back with a new TV series, Bunheads.

A few years ago, in my blog The Storytellers, I wrote a few articles analyzing the writing of my favorite writers, these two being among them. What I wrote back then still holds true today. Let’s go back and take a look.

 

Seven New Story Design Articles

March 15, 2012

Continuing my weekly Story Design Tips articles, featuring tips about story structure, story timing, identifying with characters, and more, here are links to the last eight articles:

Identifying with Characters, Part I: 3 ways to get the players/readers to identify with your character.

Identifying with Characters, Part II: Being able to make your players identify with a character is a tool that cuts two ways.

Character Orchestration: Your story is music. Your characters are the musical instruments.

Depth through Surprise: Use surprise to help you create depth of character.

Stories have timing. Here are the rules:

The First Law of Timing

The Second Law of Timing

The Third Law of Timing

 

 

 

 

3 Articles about Beautiful Endings

November 17, 2011

In my weekly Story Design Tips column in Gamasutra, I wrote three articles giving advice on how to write beautiful endings.

 

The first article talked about how to get the most of closure.

 

The second article talked about how to give readers a feeling of beauty in your beautiful ending.

 

The third article covered the emotional core of a beautiful ending.

 

Enjoy.

Comedy Writing Tips: 7 Articles

September 22, 2011

In my weekly column/blog at Gamasutra, Story Design Tips, I’ve published a series of seven articles about writing comedy. Here they are:

In Writing Comedy, Part I I introduced my comedy bona fides and gave us a shortcut to writing comedy.

In Writing Comedy, Part II we tackled the first basic element of comedy: Over-exaggeration.

In Writing Comedy, Part III we tackled the second basic element of comedy: Under-exaggeration.

In Writing Comedy, Part IV we tackled the third basic element of comedy: Comic Distress. The difference between dramatic distress and comic distress is the fine line between drama and comedy.

In Writing Comedy, Part V we tackled the fourth basic element of comedy: The comic problem.

In Writing Comedy, Part VI we tackled the fifth basic element of comedy: Distance. The fifth element of comedy, surprisingly enough, isn’t funny.

In Writing Comedy, Part VII we explored the most basic structure of comedy, both in micro and in macro, and the large role logic has comedy.

Enjoy.

Story Design Tips: 5 Articles about World-Building

June 20, 2011

In my weekly column/blog at Gamasutra, Story Design Tips, I’ve just published five articles about world-building.

Article #1: World-Building Needs Closed Doors.

World-building 101. This time: The world you’re building needs doors that will never open.

Article #2: 2 Fallacies in World-Building.

Creating new worlds means there are things you need to avoid doing.

Article #3: The 3 Building-Block Principles of World Design.

The building-blocks every new world needs.

Article #4: Basing World Design on a World That Works.

The real world is your best resource for creating imaginary worlds.

Article #5: New Worlds Need Dust and Rust.

If you’re designing a new world, don’t make the mistake of making it shiny and perfect.

Article: Why I Write About Women

May 11, 2011

The online magazine Flames Rising has a new article of mine called Why I Write About Women.

I started my career as a playwright, not as an author.

A long time ago, when I was twenty-four, I wrote an intimate one-woman play. The actress needed to play four women characters in extremely unstable emotional situations. I gave it to a few actresses, to see if they would do it (I sent the manuscript one at a time, of course). One famous actress invited me to her home to talk about the play. It’s not that she wanted to take it, she said when I came, the play was too dark for her; it’s that she needed to see with her own eyes that a man wrote it and not a woman. When I was twenty-four I looked fifteen, so that no doubt made it even more jarring for her. She kept saying how she couldn’t believe a man wrote that play, that a man would know so many things about women.

I’ve been getting that reaction to my plays – and to my stories and books – ever since. I like writing about women characters. I like putting them as lead characters. I prefer it that way, in fact.

 

Read the rest of the article.

Guest Post: Are Bad Endings Good

March 22, 2011

I’m guest-posting at Charles Tan’s Bibliohpile Stalker and asking: Are bad endings good or bad?

Read the guest post to find out.

Guest Post: How to Be Truly Original

March 17, 2011

A guest post at the Mad Hatter’s Book Review asks and answers: How to be truly original? How to come up with original ideas? How to make sure that what you do doesn’t look like anything that’s been done.

Article on Writing (Hebrew): Creating New Worlds, Part II

March 22, 2010

I had a column, ‘On Writing’, in the Israeli SF magazine, ‘Dreams in Aspamia’. They are reprinted on the web.

Here is a link to the fourth article: Creating New Worlds, Part II.


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