Story Design Tips: 5 Articles about World-Building

In my weekly column/blog at Gamasutra, Story Design Tips, I’ve just published five articles about world-building.

Article #1: World-Building Needs Closed Doors.

World-building 101. This time: The world you’re building needs doors that will never open.

Article #2: 2 Fallacies in World-Building.

Creating new worlds means there are things you need to avoid doing.

Article #3: The 3 Building-Block Principles of World Design.

The building-blocks every new world needs.

Article #4: Basing World Design on a World That Works.

The real world is your best resource for creating imaginary worlds.

Article #5: New Worlds Need Dust and Rust.

If you’re designing a new world, don’t make the mistake of making it shiny and perfect.

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4 Responses to “Story Design Tips: 5 Articles about World-Building”

  1. Guy LaCrosse Says:

    Article #3 link is broken

  2. Guy Hasson Says:

    Fixed. Thanks.

  3. Britt Sievier Says:

    I am regular reader, how are you everybody? This article posted at this web page is really good.

  4. OWS Ali Says:

    Very nice blog you have heree

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